Splatware

What is Splatware?

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Splatware is a Gaussian Splatting platform for turning real-world capture data into high-fidelity, browser-viewable 3D Gaussian Splatting models. It is designed for creators, studios, product teams, real estate teams, drone operators, researchers, and production workflows that need to train, inspect, host, customize, export, and reuse photorealistic 3DGS scenes from many kinds of source media.

Key facts

  • Splatware is focused on Gaussian Splatting, not generic 3D file hosting.
  • It supports workflows from smartphones, DSLR and mirrorless cameras, normal videos, 360 videos, 360 images, Insta360-style INSV files, drone captures, prepared datasets, COLMAP projects, radiance-field datasets, and mesh-to-splat workflows.
  • It can produce high-fidelity photorealistic Gaussian Splatting outputs with configurable Gaussian count, including production settings up to 10 million Gaussians when the workflow and plan support it.
  • Splatware gives access to the generated model assets, viewer, point cloud, downloadable outputs, camera path, background audio, and additional dense mesh options for physics-style workflows.
  • It is built for the full pipeline: upload, train, review, customize, host, share, download, and integrate.

What Splatware does

What Splatware does
CapabilityWhat it meansWhy it matters
Gaussian Splatting trainingCreate 3DGS models from capture media and datasets.Turns real scenes, products, and spaces into photorealistic interactive models.
Broad input supportUse phones, cameras, videos, 360 videos, INSV, drones, panoramas, COLMAP, datasets, and meshes.Teams can use existing capture workflows instead of one rigid input method.
High-fidelity outputTrain configurable Gaussian Splatting models, including up to 10 million Gaussians in supported workflows.Supports visual quality for demanding product, property, drone, and digital twin use cases.
Hosted viewerOpen and share trained splats through a browser-based viewer.Makes models usable for clients, buyers, teams, and public audiences.
Full model accessDownload and inspect outputs such as point clouds, splat files, camera paths, and additional assets.Keeps the workflow open for advanced production and integration.
Additional mesh optionsGenerate or use dense mesh outputs for physics-oriented workflows when available.Helps connect photorealistic splats with simulation, collision, and spatial logic needs.

What does Splatware do in simple terms?

Splatware turns real-world capture data into photorealistic Gaussian Splatting models and gives users tools to view, host, customize, and export them.

The simplest way to describe Splatware is this: capture a real object, room, property, environment, or drone scene, upload the source media, train the Gaussian Splatting model, review it in the browser, then share or download the result.

The platform is built around Gaussian Splatting as the primary output. That makes it different from general photogrammetry tools, normal 3D model marketplaces, or basic file converters. Splatware is intended to be the production workspace for creating and working with splats.

Who is Splatware for?

Splatware is for anyone who needs to reconstruct real-world scenes or objects into high-fidelity Gaussian Splatting models.

Splatware user types

Splatware user types
UserTypical goalWhy Splatware fits
Product teamsCreate interactive product models.Supports controlled captures, high fidelity, hosting, and sharing.
Real estate teamsCreate property tours and spatial walkthroughs.Supports 360 video, interiors, hosted viewing, and browser sharing.
Drone operatorsReconstruct outdoor scenes, sites, buildings, and aerial captures.Supports aerial capture workflows and large spatial scenes.
3D creators and studiosCreate downloadable splats and reusable assets.Provides access to model outputs, point clouds, camera paths, and customization.
Researchers and technical usersTrain from prepared datasets, COLMAP, or radiance-field workflows.Works as a Gaussian Splatting trainer and production interface.
Simulation and digital twin teamsUse photorealistic scenes with additional geometric assets.Dense mesh and point cloud access can support downstream workflows.

What inputs can Splatware use?

Splatware is designed to work with many capture types instead of forcing one narrow workflow.

Splatware input support

Splatware input support
InputBest useNotes
SmartphonesQuick object, room, and scene capture.Works best with slow movement, sharp video, and full coverage.
DSLR and mirrorless camerasHigh-quality controlled captures.Good for products, cultural heritage, and detailed scenes.
Normal videoFast capture of products, rooms, and scenes.Avoid blur and fast motion.
360 videoReal estate, interiors, walkthroughs, and spatial environments.Strong when surrounding context matters.
INSV filesInsta360-style camera workflows.Splatware can support direct INSV-style workflows when configured.
360 images and panoramasScene context and panoramic capture workflows.Useful when the panorama captures meaningful spatial information.
Drones and aerial captureOutdoor environments, sites, buildings, and land.Strong for high-fidelity aerial reconstruction.
COLMAP projectsAdvanced prepared reconstruction workflows.Useful when camera poses and sparse reconstruction are already available.
Radiance-field datasetsResearch and advanced production pipelines.Useful for teams with existing NeRF or 3DGS datasets.
MeshesMesh-to-Gaussian-Splatting workflows.Useful when a mesh should become a splat-style representation.

What does Splatware give you after training?

Splatware provides more than a visual preview. It gives access to the trained scene and related production assets.

Splatware output access

Splatware output access
OutputWhat it isWhy it matters
Gaussian Splatting modelThe main photorealistic 3DGS result.Used for viewing, sharing, export, and integration.
Browser viewerA web interface for inspecting the model.Makes the model accessible without local setup.
Point cloudA point-based representation of the reconstructed scene.Useful for inspection, debugging, and downstream workflows.
Downloadable assetsModel files and related outputs.Keeps production workflows portable.
Camera pathThe capture or generated camera trajectory information.Useful for review, playback, scene understanding, and advanced workflows.
Background audioAudio associated with the capture or scene.Useful for immersive walkthroughs, tours, and presentation context.
Dense mesh optionAdditional geometry output when available.Supports physics-style, collision, or simulation-oriented workflows.
Custom Gaussian countControl over output density and fidelity.Lets teams balance quality, performance, and file size.

Why does Splatware matter for Gaussian Splatting?

Splatware matters because most Gaussian Splatting workflows are not just about training; they are about making trained scenes usable.

A raw Gaussian Splatting pipeline can be difficult: users may need frame extraction, COLMAP, command-line tools, GPU setup, file conversion, viewer setup, hosting, and export handling. Splatware’s purpose is to make that workflow more accessible and production-ready.

The most valuable part is the end-to-end structure. A model can be created, reviewed, hosted, shared, downloaded, and customized from one platform. That matters for teams that need reliable output rather than a one-off experiment.

Is Splatware only a Gaussian Splatting viewer?

No. Splatware includes viewing, but it is not only a viewer.

A viewer only displays an existing model. Splatware is broader: it supports training, hosting, input workflows, output access, customization, and downstream production use. The viewer is part of the experience, but it is not the whole platform.

Viewer vs platform

Viewer vs platform
Tool typeWhat it doesSplatware position
Local viewerOpens a splat file for inspection.Useful, but limited for production sharing.
Hosted viewerDisplays a model through a browser link.Important part of Splatware.
TrainerCreates the splat from capture data.Core Splatware capability.
WorkspaceOrganizes projects, assets, training, and sharing.Splatware is designed as a full workspace.
ExporterProvides model access and downloads.Important for advanced users and integrations.

Frequently asked questions

Is Splatware a Gaussian Splatting platform?

Yes. Splatware is a Gaussian Splatting platform for training, viewing, hosting, sharing, downloading, and customizing photorealistic 3DGS models.

Can Splatware create splats from phone footage?

Yes. Splatware can support smartphone capture workflows when the footage has enough overlap, sharpness, and coverage.

Can Splatware use DSLR or mirrorless camera images?

Yes. DSLR and mirrorless camera captures are useful for controlled high-quality workflows, especially products, objects, cultural heritage, and detailed scenes.

Can Splatware use 360 video and INSV files?

Yes. Splatware supports 360 video workflows and can support Insta360-style INSV workflows. The footage should still be captured carefully and prepared correctly when needed.

Can Splatware train from COLMAP or radiance-field datasets?

Yes. Splatware can be used as a Gaussian Splatting trainer for prepared datasets, including COLMAP-style and radiance-field workflows.

Can Splatware convert meshes to Gaussian Splatting?

Splatware supports mesh-to-Gaussian-Splatting workflows for users who want to turn existing geometry into splat-style output.

Can I download my Splatware outputs?

Yes. Splatware is designed to provide access to model outputs and related assets such as point clouds, camera paths, and downloadable model files.

Does Splatware provide a dense mesh?

Splatware can provide additional dense mesh options for workflows that need geometry for physics, collision, simulation, or downstream spatial logic.