What does it mean to share a Gaussian Splatting model online?
Sharing a splat online means giving someone access to the model through a viewer, not just transferring raw files.
Most people who need to review or experience a splat are not technical users. They do not want to install a viewer, move raw files, or troubleshoot formats. They want a link that opens and clearly shows the model.
That is why hosted sharing matters. Splatware turns the final model into something usable in a real workflow: a product asset, a real estate tour, a client approval link, a portfolio piece, or internal documentation.
Should a Gaussian Splatting model be shared privately or publicly?
Share privately when the model is still under review. Share publicly only when the model is polished and ready for its audience.
Private vs public sharing
| Sharing mode | Best for | Requirements |
|---|---|---|
| Private review | Clients, stakeholders, internal teams, draft approval. | Correct version, clear feedback process, limited audience. |
| Public page | Marketing, portfolio, ecommerce, real estate listings. | High quality, strong performance, clear context. |
| Embedded experience | Product pages or campaign pages. | Page design, load speed, mobile testing. |
| Direct file transfer | Technical handoff or archive. | Recipient knows how to use the files. |
| Presentation link | Sales calls and demos. | Reliable loading and a prepared explanation. |
What should you check before sending a splat link?
Check the model, the link, the viewer, the device experience, and whether the viewer understands what to do.
- Open the hosted link in a normal browser.
- Test the model on mobile if the audience may use a phone.
- Check whether the model is the correct final or draft version.
- Inspect important details before sending to a client.
- Make sure navigation feels understandable.
- Add a short note explaining what the viewer should look at.
- Do not send a raw technical file when a viewer link would be easier.
What are common mistakes when sharing splats?
The common mistakes are sharing too early, sharing raw files, ignoring mobile, and failing to explain what the viewer is seeing.
Common sharing mistakes
| Mistake | Why it hurts | Better approach |
|---|---|---|
| Sending an unreviewed model | Clients may judge a draft as final. | Review before sharing. |
| Sending raw files to non-technical users | Adds friction and confusion. | Send a hosted viewer link. |
| Ignoring mobile | Many viewers open links on phones. | Test on mobile first. |
| No context | Viewers may not know what matters. | Add a short explanation or page title. |
| Wrong version | Review feedback becomes confusing. | Use clear naming and approved links. |
| Slow public model | Visitors may leave before viewing. | Test load speed before publishing. |